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Hi there, everyone. A friend of mine is trying to get a kickstarter going and is about 1/3rd of the way there. I'd like to ask that if you all could, let your friends know and tell them to let their friends know and so on.
www.kickstarter.com/projects/1…
And if you wanna see the journal she posted on the topic, go here:
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Anyways, please help. Either spread the word about it, or donate! Either will be highly appreciated! Thanks!
www.kickstarter.com/projects/1…
And if you wanna see the journal she posted on the topic, go here:
<da:thumb id="515754918"/>
Anyways, please help. Either spread the word about it, or donate! Either will be highly appreciated! Thanks!
Moral Dilemmas
Just a minor curiosity of which moral dilemmas give you a hard time and which ones don't. I think one of the best examples of where I stand was illustrated in Batman - The Dark Knight:
The Joker had bombs set up in two ships. One ship was full of criminals. Another ship was full of normal passengers. Both ships were given a remote detonator for the other ship (so the passenger ship had the detonator for the criminal ship and vice versa). They had until midnight to detonate the other ship or else both ships explode. Finally, one big, intimidating criminal took the detonator. When asked "what are you gonna do?", he answered, "What you all shou
Sonic Questions
So many of us have played the old Sonic games. But I have some questions for you all concerning them;
1) Did you ever wonder about things in the levels/world that you could never learn by playing the game? For example: "I see skyscrapers in the background. I wonder who lives there..." or "Why is there a place full of springs to bounce off of? Did some rich man have an obsession with springs?" or, as a friend of mine pointed out, "If this was a realistic highway, then obviously it would not be made out of constant loops, drops, and inaccessible platforms."
2) Where there things you wished you saw or options you wished were there when you pla
Sonic Boom!
First off, gotta say I looooooooooooove the Sonic Boom series. It's hilarious, fun, and a nifty fresh take on Sonic. But I'll get back to that after a bit about the game I have:
Well I just won the 3DS version of Sonic Boom and I gotta say it was fun! An interesting thing I noticed, though, was how the game's pace as a whole is different from the old Sonic genesis days: Sonic the Hedgehog, you go at breakneck speeds in the very first level (Green Hill), and a little bit in the second level (Marble), but as you get farther in the game, the number of traps and obstacles slow you down more and more. Sonic Boom starts out slow, but picks up pace
Character Creation
Just a random note of curiosity: How do you create your characters? What inspires you?
I've created hundreds of characters, but they come about all kinds of different ways. Some start as fan characters, others are just because I wanna make a character for the sake of making a character. Sometimes the drawing comes first, sometimes the concept comes first. Great examples include:
Liberty - Originally made for the Pokémon setting. She has since proven to be a fun character in any setting.
Maverick - Originally named Tassadar because he was a Starcraft fancharacter. I've since used him in every other setting.
Emerald - Kinda funny.. i
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Thanks for the signal boost!